Retro

Retro Studios was founded on September 21, 1998, as an alliance between Nintendo and industry veteran Jeff Spangenberg.[1] Spangenberg subsequently launched the company from his home

By the time development began, the studio had already grown in size to 120 employees.[4] The company continued to grow during production, eventually peaking at over 200 employees.[5]
The working environment was chaotic, with development getting behind schedule, and Nintendo executives complaining on how the games turned out.[6] In 2000, producer Shigeru Miyamoto visited the studio. He was upset at most of the titles except for their demonstration of the Action-Adventure game engine

In July 2001, Retro canceled the project, retaining only nine team members to work on Metroid Prime.[8]


WOW 200 to 9.. Thats some kind of achievement. Could have spun the bottle and got a winner..

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